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The Spooky-Cute Puzzler Acts as the Excellent Alternative to Halloween Horror

Not each autumn fright experience needs to terrify gamers. From beloved classics like Scooby-Doo to delightful stories like Over the Garden Wall, many spooky-season staples offer entertainment without increasing anxiety. Moreover, a increasing selection of ghostly-adorable releases featuring autumn atmosphere, though lacking the truly terrifying intensity of terror. Gloomy Eyes debuted in September, and serves as an outstanding comfortable alternative to the intensely frightening games of 2025.

Gloomy Eyes visual
Image: Creators, Studio, Design Group, Publishers

A Unique Collaborative Solo Quest

Labeled as a solo collaboration problem-solving title, Gloomy Eyes teams up a living-impaired child named Gloomy and a living girl named Nena as they begin an quest to restore sunlight to their dark, dark realm. Their design evokes Funko Pops mixed with the figures from a stop-motion animation. Their fair-toned and tired-looking style draws inspiration from the visual style of Gothic fantasy movies, and the story is a archetypal suitable for everyone journey. These two develops an unbreakable connection over the course of the game’s numerous levels as Nena attempts to show to her religious guardian that, look, perhaps the undead are actually good.

Creative Problem-Solving Features

The innovative description comes about from the game’s environmental puzzles. When Gloomy and Nena meet, gamers switch amidst the recent allies to overcome obstacles and progress through the levels. Being a zombie, Gloomy can’t walk through the illumination of a streetlight, while Nena will get snatched up by wandering undead without a lamp is directed on them.

It's necessary for them to work in tandem — in practice, players control them in tandem — to finish levels. Nena could adjust or briefly disable lights to create passages for Gloomy, while the open-brained boy will utilize his supernatural ability to move obstacles in the environment, revealing ways for Nena.

The game visual
Visual: ARTE France, ATLAS V, Art Team, Be Revolution/Untold Tales

Engaging World Building

The brain-teasers evoke memories a bit of The Gardens Between, in the way the levels are floating, diorama-like structures that the camera moves across in coordination with your characters. Gloomy Eyes’ settings are highly entertaining, taking the duo around a fair and through a haunted house, including other locales. Players can use a “diorama view” feature that permits you to pull back and turn the levels, simultaneously to admire the visuals and search for paths that may not have been obvious.

Minor Challenges and General Adventure

This represents one of the only difficulties with Gloomy Eyes. Comparable to other releases with a fixed perspective, it’s not always clear where the protagonists are able to move. You may need to simply collide with a few random objects to determine which ones are interactive, as it’s not always intuitive.

Nonetheless, those minor challenges don't hinder of a spooky-cute enjoyable experience. Gloomy Eyes runs on the short side, with about three to five hours worth of brain-teasers. Subsequent stages integrate light stealth and exciting moments with the puzzle solving, as Gloomy Eyes progresses to a fulfilling — and moderately unforeseen — finale.

Availability and Summary

Gamers steering clear of the frights of fear-inducing games ought to experience Gloomy Eyes. You can find it on Switch console, PlayStation 5, Windows PC, and Xbox Series X, and is currently on sale for a quarter off on digital platforms.

The spooky-cute adventure is out now on multiple platforms and provides a pleasurable choice for gamers seeking spooky entertainment minus the fear factor.

About the author

Samuel Wilson

A software engineer and tech writer passionate about AI ethics and open-source projects, with over a decade of industry experience.

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